Welcome to Rune Legacy

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

Gilfoyle

Administrators
  • Content count

    188
  • Joined

  • Last visited

Community Reputation

114 Excellent

About Gilfoyle

  • Rank
    Advanced Member

Recent Profile Visitors

1639 profile views
  1. I'm working on skills, atm it's not very playable.
  2. The new alpha server is online, as it stands it's in a non-playable state but as stated before this is something that I will be working on in my free time. I wanted this to be a long term project, so it will take around 6+ months for it to be even moderately playable. When it is in a playable state it will be moved to beta, and then will be moved to it's own domain separate from Rune Legacy. I have also kept the original Rune Legacy server online as good will for anyone that isn't interested in this project and wants to stick with the original RL source. Updates will come extremely slowly, sometimes it might even be 1-2 things for the month. But as the server starts reaching a more complete state, and as I start developing tools, updates would start coming in more quickly (but that won't be for months). I'm really happy to be working on this project, it's extremely empty with almost nothing to do. But I get to write something from the ground up, learn a ton about RuneScape's protocols, while also making something that will eventually be something fun to play. This morning I've added binary player saving, I'll be rewriting that soon using object relational mapping (ORM) so in the future stats and progress will be linked to the website. Edit: Woops forgot the dl link: https://rune-legacy.com/downloads/Rune Legacy Alpha Game Build 0.01.jar
  3. The server as it is, is currently online. Not sure what the issue is, could possibly be related to Java.
  4. Welcome, the current server is reaching end of life. I'm working on a new project now but it's long term so won't be ready for at least 6+ months.
  5. No, si quieres puedo poner los dos juguos
  6. So just a recap on the last announcement, I will be writing my own server from complete scratch. The server at the moment is very empty, it has no skills except for maybe 4 which are not completed yet, there is no combat, no player saving, and the client is from the year 2006. I believe this is the best route, as I can truly design and architect how I want the server to be from the ground up. In a year, with the right tools I can see this being incredibly powerful, and being able to push updates consistently. For now, I'll be taking things slowly. Updating the game slowly whenever I have free time. The source will be made publicly available as a pre-alpha on January 20th.
  7. https://rune-legacy.com/community/topic/276-new-server-long-term-beta/
  8. Maybe on the new server if you're active on it
  9. Sorry I haven't had time, I don't even have the source on my computer anymore.
  10. Make sure you have the latest version of Java installed. Afterwards you just need to right click the .jar and open with Java.
  11. Very very rare, Rune Legacy is very weird when it comes to drop rates, there's no common, uncommon, rare drop tables like on Rune-Scape, it's basically RNG. I would say its there's a very low like 1% chance of getting it. Btw which bosses would you like PKP to be added to, I can add it now that I have more free time.
  12. pkp

    Yeah but I'm not sure when I will have time,
  13. Server was offline due to an issue with MySQL, you can find more here. https://bugs.mysql.com/bug.php?id=1341 This affected all of my websites and the issue has been resolved on my end, Rune Legacy server is back online now.
  14. Bye, locked.